/* DCC_LIVE_WATERFALL */

.waterfall.dcc-live-audio {
  background: #020817 !important;
}

.waterfall.dcc-live-audio .signals,
.waterfall.dcc-live-audio .scope-line,
.waterfall.dcc-live-audio .rx-marker,
.waterfall.dcc-live-audio .tx-marker {
  display: none !important;
}

.waterfall.dcc-live-audio .dcc-demo-label {
  display: none !important;
}

.dcc-live-waterfall-canvas {
  position: absolute;
  inset: 0;
  z-index: 1;
  width: 100%;
  height: 100%;
  image-rendering: pixelated;
}

.waterfall.dcc-live-audio .waterfall-grid {
  z-index: 2 !important;
  opacity: 0.24 !important;
}

.waterfall.dcc-live-audio .frequency-scale {
  z-index: 4 !important;
}

.dcc-live-audio-level {
  position: absolute;
  right: 7px;
  bottom: 5px;
  z-index: 6;
  padding: 2px 6px;
  border: 1px solid #24657a;
  border-radius: 3px;
  background: rgb(2 12 18 / 86%);
  color: #7ce7ff;
  font-size: 10px;
  font-weight: 800;
  pointer-events: none;
}

.dcc-live-audio-state {
  position: absolute;
  left: 7px;
  bottom: 5px;
  z-index: 6;
  padding: 2px 6px;
  border: 1px solid #348950;
  border-radius: 3px;
  background: rgb(3 24 14 / 88%);
  color: #7cf39d;
  font-size: 10px;
  font-weight: 800;
  pointer-events: none;
}
